
CHAIN Script Roblox – AutoFarm, ESP, Farm, Teleport
0 viewsDescription
A reliable cheat tool built to improve your overall experience in CHAIN. It includes teleports and stat helpers.
What the Script Do
- Auto Farm: Allows you to farm automatically, collecting items and currency in CHAIN while you’re away from the keyboard.
- Esp: Draws clear boxes and lines around enemies or items, allowing you to see them through solid walls.
- Teleport: Instantly warps your Roblox character to any desired coordinate or quest area on the map.
How to Use
- Open your Roblox player and join a server of CHAIN.
- Open your mobile or PC Roblox executor (such as Delta, Codex, Hydrogen, or Wave).
- Copy the loadstring script code provided on this page.
- Paste the copied script code into your executor’s editor box.
- Press the ‘Execute’ button to launch the in-game script menu.
Features
Compatible Executors
Script
-- [[ CONFIGURATION ]] --
local TARGET_AUDIO_ID = "16214979367"
local COOLDOWN = 0.65
-- [[ SERVICES ]] --
local VirtualInputManager = game:GetService("VirtualInputManager")
local lastTrigger = 0
-- [[ FUNCTION TO PRESS Q ]] --
local function pressQKey()
VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.Q, false, game)
task.wait(0.05)
VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.Q, false, game)
end
-- [[ PROCESS SOUND ]] --
local function hookSound(sound)
if not sound:IsA("Sound") then return end
--
local function checkAndTrigger()
local soundId = tostring(sound.SoundId)
if soundId:find(TARGET_AUDIO_ID) then
local now = os.clock()
if (now - lastTrigger) >= COOLDOWN then
lastTrigger = now
pressQKey()
end
end
end
--
sound.Played:Connect(checkAndTrigger)
--
sound:GetPropertyChangedSignal("IsPlaying"):Connect(function()
if sound.IsPlaying then
checkAndTrigger()
end
end)
end
-- [[ HOOK ALL SOUNDS IN GAME ]] --
--
for _, desc in pairs(game:GetDescendants()) do
pcall(function()
hookSound(desc)
end)
end
--
game.DescendantAdded:Connect(function(desc)
pcall(function()
hookSound(desc)
end)
end)
print("Absolute Audio Detector Loaded! Standing by...")
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