CHAIN Script Roblox – AutoFarm, ESP, Farm, Teleport

CHAIN Script Roblox – AutoFarm, ESP, Farm, Teleport

0 views
CHAIN 6 hours ago
CHAIN Script Roblox – AutoFarm, ESP, Farm, Teleport
Keyless
Za. Editor

Description

A reliable cheat tool built to improve your overall experience in CHAIN. It includes teleports and stat helpers.

What the Script Do

  • Auto Farm: Allows you to farm automatically, collecting items and currency in CHAIN while you’re away from the keyboard.
  • Esp: Draws clear boxes and lines around enemies or items, allowing you to see them through solid walls.
  • Teleport: Instantly warps your Roblox character to any desired coordinate or quest area on the map.

How to Use

  • Open your Roblox player and join a server of CHAIN.
  • Open your mobile or PC Roblox executor (such as Delta, Codex, Hydrogen, or Wave).
  • Copy the loadstring script code provided on this page.
  • Paste the copied script code into your executor’s editor box.
  • Press the ‘Execute’ button to launch the in-game script menu.

Script

-- [[ CONFIGURATION ]] --
local TARGET_AUDIO_ID = "16214979367"
local COOLDOWN = 0.65

-- [[ SERVICES ]] --
local VirtualInputManager = game:GetService("VirtualInputManager")
local lastTrigger = 0

-- [[ FUNCTION TO PRESS Q ]] --
local function pressQKey()
    VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.Q, false, game)
    task.wait(0.05)
    VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.Q, false, game)
end

-- [[ PROCESS SOUND ]] --
local function hookSound(sound)
    if not sound:IsA("Sound") then return end

    -- 
    local function checkAndTrigger()
        local soundId = tostring(sound.SoundId)
        if soundId:find(TARGET_AUDIO_ID) then
            local now = os.clock()
            if (now - lastTrigger) >= COOLDOWN then
                lastTrigger = now
                pressQKey()
            end
        end
    end

    -- 
    sound.Played:Connect(checkAndTrigger)

    --
    sound:GetPropertyChangedSignal("IsPlaying"):Connect(function()
        if sound.IsPlaying then
            checkAndTrigger()
        end
    end)
end

-- [[ HOOK ALL SOUNDS IN GAME ]] --
--
for _, desc in pairs(game:GetDescendants()) do
    pcall(function()
        hookSound(desc)
    end)
end

--
game.DescendantAdded:Connect(function(desc)
    pcall(function()
        hookSound(desc)
    end)
end)

print("Absolute Audio Detector Loaded! Standing by...")

Comments (0)

No comments yet. Be the first!

lingtogel77 situs toto Situs Toto
jutawantoto situs toto