Silent Assassins Script – Kill Aura, Open Source

Silent Assassins Script – Kill Aura, Open Source

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Silent Assassins 7 hours ago
Silent Assassins Script – Kill Aura, Open Source
Keyless
Za. Editor

Description

Enhance your gameplay and access helpful menus in Silent Assassins using this script. It is lightweight and works on most executor applications.

What the Script Do

  • Auto Farm: Allows you to farm automatically, collecting items and currency in Silent Assassins while you’re away from the keyboard.
  • Esp: Draws clear boxes and lines around enemies or items, allowing you to see them through solid walls.
  • Teleport: Instantly warps your Roblox character to any desired coordinate or quest area on the map.

How to Use

  • Open your Roblox player and join a server of Silent Assassins.
  • Open your mobile or PC Roblox executor (such as Delta, Codex, Hydrogen, or Wave).
  • Copy the loadstring script code provided on this page.
  • Paste the copied script code into your executor’s editor box.
  • Press the ‘Execute’ button to launch the in-game script menu.

Script

local Players = game:GetService("Players")
local RS = game:GetService("ReplicatedStorage")
local p = Players.LocalPlayer
local Event = RS:WaitForChild("Events"):WaitForChild("GameRemoteFunction")

task.spawn(function()
    while true do
        local myChar = p.Character
        local myRoot = myChar and myChar:FindFirstChild("HumanoidRootPart")
        local tool = myChar and myChar:FindFirstChildOfClass("Tool")
        
        if myRoot and tool then
            local targets = {}
            for _, v in pairs(workspace:GetChildren()) do
                if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v ~= myChar then
                    local dist = (v.HumanoidRootPart.Position - myRoot.Position).Magnitude
                    if dist <= 45 then
                        if dist > 10 then myRoot.CFrame = CFrame.new(myRoot.Position, v.HumanoidRootPart.Position) end
                        table.insert(targets, {
                            direction = (v.HumanoidRootPart.Position - myRoot.Position).Unit,
                            isClosestEnemy = false,
                            origin = myRoot.Position,
                            enemyModel = v,
                            distance = dist,
                            knockback = 50
                        })
                    end
                end
            end
            
            if #targets > 0 then
                local payload = {
                    attackCycleData = { knockbackMul = 1, slowMult = 0.2, slowTime = 1.5, lungeMul = 1, attackTime = 0.1 },
                    knockback = 50, shouldLock = true, slowTime = 1.5, shouldLunge = true, isCritical = true,
                    weaponDefinition = {
                        attackCycle = {
                            ["1"] = { knockbackMul = 1, slowMult = 0.2, slowTime = 1.5, lungeMul = 1, attackTime = 0.1 },
                            ["2"] = { lungeMult = 1, slowMult = 0.2, slowTime = 1.5, knockbackMult = 1, attackTime = 0.1 },
                            ["3"] = { lungeMult = 0.75, slowMult = 0.2, slowTime = 1.5, knockbackMult = 1.5, attackTime = 0.1 },
                            ["4"] = { lungeMult = 2.25, slowTime = 1.5, slowMult = 0.2, hitboxOffsetAdd = Vector3.new(0, 0, -1.5), hitboxSizeAdd = Vector3.new(0, 0, 3), knockbackMult = 2.25, attackTime = 0.1 }
                        },
                        attackOrder = {"1", "2", "3", "4"}
                    },
                    attackCooldown = 0,
                    shouldSlow = true,
                    lungeKnockback = 55,
                    hitboxSize = Vector3.new(55, 25, 55), -- Increased size
                    slowMult = 0.2,
                    cycleIndex = 1,
                    hitboxOffset = Vector3.new(0, 0, -10), -- Adjusted forward
                    tool = tool,
                    damage = 100
                }
                pcall(function() Event:InvokeServer("AttemptWeaponHit", payload, targets) end)
            end
        end
        task.wait(0.05)
    end
end)

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