The Microsoft DirectX End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2.7, XInput 1.3, XACT, and/or Managed DirectX 1.1. Note that this package does not modify the DirectX Runtime installed on your Windows OS in any way.
This update is recommended for users that do not have an internet connection during installation. Microsoft DirectX is already included in Windows XP Service Pack 2, Windows Vista, Windows 7, Windows 8.1, and Windows 10. The DirectX runtime cannot be uninstalled.
The End-User Runtime does not change the version of DirectX but does install a number of optional side-by-side technologies from the legacy DirectX SDK that are used by some older games. dx setup.
Applications that use D3DX9, D3DX10, D3DX11, XAudio 2.7, XInput 1.3, or XACT must use Microsoft.DirectX.x86 / Microsoft.DirectX.x64 framework to deploy these legacy DirectX SDK side-by-side components.
The DirectX Redist installation includes all the June 2010 and previously released DirectX side-by-side components. This includes D3DX, XInput, and Managed DirectX components.
If you would like the web setup version of the runtime package, please click here.