Fight in A School Script Roblox – Kill Aura, Killa Hub, Dope Hub

Best Roblox Hacks & Pastebin

If you are a Fight in a School player and are looking for the latest Fight in a School script, you are in the right place. On this page, we have listed a collection of free Fight in School script Pastebin codes that you can instantly copy and paste. These scripts provide you with powerful in-game features like Kill Aura, Killa Hub, Dope Hub, Auto Farm, Bigger Hands, Fling All, Teleport, GodMode, and a lot more. All scripts are tailored uniquely, with some scripts offering advanced customization and others that are quick and simple to use.

Despite Fight in a School being a relatively new Roblox game, it has captured the attention of a large, active gaming community. Many players are eager to use scripts and hacks to enjoy the game and farm wins while leveling up at an expedited rate. Copy your preferred script in the list below with one click, and upgrade your Roblox experience instantly.

All Fight in A School Scripts Roblox – Updated 2025

Get the latest working Fight in a School Roblox scripts for 2025 with free Pastebin codes and powerful game-enhancing features.

1. Dope Hub Fight in A School Script

Features: You can change your Fighting style and use any style, also multiply your walking speed.

Dope Hub Fight in A School Script
loadstring(game:HttpGet("https://raw.githubusercontent.com/JayXSama/Fight-in-a-school/main/Solara"))()

2. Fight in a School Script GUI Script

Features: GodMode, Auto Farm, Fling All, Fight in a School Script by LOLking123456 – Version 1.2, Updated on 17.10.24, currently UNDETECTED.

loadstring(game:HttpGet("https://raw.githubusercontent.com/LOLking123456/school/main/fight"))()

3. Fight in School Script Pathos Loader Script

loadstring(game:HttpGet('https://raw.githubusercontent.com/th3-osc/PathosLoader/main/PathosLoader'))()

Script Features: This Fight in a School Pathos Loader script comes in both a free and paid version, each packed with powerful features to enhance your gameplay. The free version offers essentials like Kill Aura, multiple attack modes (Attack, Heavy, Slam, Shove), Hitbox Expander, Speedhack, TP Locations, Anti-AFK, Anti-Fling, Auto Win Struggle, VC Ban Bypass, and even Emotes.

For those who want more advanced functions, the paid version includes everything from the free edition plus premium features such as Instant Kill Aura, Autoweave, Style Changer, Heavy Style Changer, Punch Speed Modifier, Staff Detector with auto-leave, TP players to you, Auto Farm Kills, Auto Farm Respect, Fling Players, force join parties, and much more.

4. Fight in a School Script Copy and Paste – Force Field

Features: Copy-paste script. Source: https://cheater.fun/hacks_roblox/

local player = game.Players.LocalPlayer
local character = player.Character
local localroot = character:WaitForChild("HumanoidRootPart")
local function closest()
    local range = 50
    local target = nil
    for _, v in pairs(game.Players:GetPlayers()) do
        if v ~= player and v.Character and not v.Character:FindFirstChildWhichIsA("ForceField") then
            local JN = v.Character:FindFirstChild("HumanoidRootPart")
            local JNR = v.Character:FindFirstChildOfClass("Humanoid")
            if JN and JNR.Health > 0 then
                local dist = (localroot.Position - JN.Position).magnitude
                if dist < range then
                    range = dist
                    target = v.Character
                end
            end
        end
    end
    return target
end
game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
    character = char
    localroot = character:WaitForChild("HumanoidRootPart")
end)
local jh = closest()
game:GetService("RunService").Heartbeat:Connect(function()
    jh = closest()
end)
while game:GetService("RunService").Heartbeat:Wait() do
    if jh and jh:FindFirstChild("UpperTorso") then
        local vroot = jh:FindFirstChild("UpperTorso")
        local args = {
            [1] = "\243\160\128\160\243\160\128\131\243\160\128\157\243\160\128\143\243\160\128\188\243\160\128\168",
            [2] = {
                ["Limb"] = "UpperTorso",
                ["Character"] = jh,
                ["Point"] = Vector3.new(vroot.Position.X, vroot.Position.Y, vroot.Position.Z),
                ["Hit"] = vroot
            },
            [3] = false,
            [4] = player.Name .. "-12387781526-6193893072"
        }
        game:GetService("Players").LocalPlayer.Character.Core.Communicate:FindFirstChild(""):FireServer(unpack(args))
    end
end

5. Fight in A School Script Kill Aura – RiseHUb

Features: No Key, Kill Aura Activation, Rise Hub Script, Killa HUb

local player = game.Players.LocalPlayer
local character = player.Character
local localroot = character:WaitForChild("HumanoidRootPart")
local url = "https://pastebin.com/raw/Vh2xiXZX"

local response = request({
    Url = url,
    Method = "GET"
})

local loadedModule = loadstring(response.Body)()

local function closest()
    local range = 50
    local target = nil
    for _, v in pairs(game.Players:GetPlayers()) do
        if v ~= player and v.Character and not v.Character:FindFirstChildWhichIsA("ForceField") then
            local JN = v.Character:FindFirstChild("HumanoidRootPart")
            local JNR = v.Character:FindFirstChildOfClass("Humanoid")
            if JN and JNR.Health > 0 then
                local dist = (localroot.Position - JN.Position).magnitude
                if dist < range then
                    range = dist
                    target = v.Character
                end
            end
        end
    end
    return target
end

game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
    character = char
    localroot = character:WaitForChild("HumanoidRootPart")
end)

local jh = closest()
game:GetService("RunService").Heartbeat:Connect(function()
    jh = closest()
end)

while game:GetService("RunService").Heartbeat:Wait() do
    wait(1)
    if jh and jh:FindFirstChild("Head") then
        pcall(function()
            local encrypted, extra_info = loadedModule.Encrypt("Attack", "FrogWasHere")

            local vroot = jh:FindFirstChild("Head")
            local args = {
                [1] = encrypted,
                [2] = {
                    ["Limb"] = "Head",
                    ["Character"] = jh,
                    ["Point"] = Vector3.new(vroot.Position.X, vroot.Position.Y, vroot.Position.Z),
                    ["Hit"] = vroot
                },
                [3] = false,
                [4] = extra_info
            }
           
            game:GetService("Players").LocalPlayer.Character.Core.Communicate:FindFirstChild(""):FireServer(unpack(args))
        end)
    end
endlocal player = game.Players.LocalPlayer
local character = player.Character
local localroot = character:WaitForChild("HumanoidRootPart")
local url = "https://pastebin.com/raw/Vh2xiXZX"

local response = request({
    Url = url,
    Method = "GET"
})

local loadedModule = loadstring(response.Body)()

local function closest()
    local range = 50
    local target = nil
    for _, v in pairs(game.Players:GetPlayers()) do
        if v ~= player and v.Character and not v.Character:FindFirstChildWhichIsA("ForceField") then
            local JN = v.Character:FindFirstChild("HumanoidRootPart")
            local JNR = v.Character:FindFirstChildOfClass("Humanoid")
            if JN and JNR.Health > 0 then
                local dist = (localroot.Position - JN.Position).magnitude
                if dist < range then
                    range = dist
                    target = v.Character
                end
            end
        end
    end
    return target
end

game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
    character = char
    localroot = character:WaitForChild("HumanoidRootPart")
end)

local jh = closest()
game:GetService("RunService").Heartbeat:Connect(function()
    jh = closest()
end)

while game:GetService("RunService").Heartbeat:Wait() do
    wait(1)
    if jh and jh:FindFirstChild("Head") then
        pcall(function()
            local encrypted, extra_info = loadedModule.Encrypt("Attack", "FrogWasHere")

            local vroot = jh:FindFirstChild("Head")
            local args = {
                [1] = encrypted,
                [2] = {
                    ["Limb"] = "Head",
                    ["Character"] = jh,
                    ["Point"] = Vector3.new(vroot.Position.X, vroot.Position.Y, vroot.Position.Z),
                    ["Hit"] = vroot
                },
                [3] = false,
                [4] = extra_info
            }
           
            game:GetService("Players").LocalPlayer.Character.Core.Communicate:FindFirstChild(""):FireServer(unpack(args))
        end)
    end
end

6. Fight in A School Script Killa Hub – Kill Aura

local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "Fight In a school RiseHUb",
   Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
   LoadingTitle = "FIAS Script",
   LoadingSubtitle = "ui by Sirius(script by risejay.",
   Theme = "Default", -- Check https://[Log in to view URL]

   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface

   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Big Hub"
   },

   Discord = {
      Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },

   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "Untitled",
      Subtitle = "Key System",
      Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
      FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"1"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local PlayerTab = Window:CreateTab("Player", nil) -- Title, Image

local Section = PlayerTab:CreateSection("Powers")

local PlacesTab = Window:CreateTab("Teleports", nil) -- Title, Image

local Section = PlacesTab:CreateSection("Spots")

local Toggle = PlayerTab:CreateToggle({
    Name = "ESP Toggle",
    CurrentValue = false,
    Flag = "ToggleESP",
    Callback = function(Value)
        ESPEnabled = Value
        if ESPEnabled then
            EnableESP()
        else
            DisableESP()
        end
    end,
})

-- Variables for ESP
local ESPEnabled = false
local ESPObjects = {}

-- Function to create ESP for a player
local function CreateESP(player)
    if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
        -- Create box ESP
        local highlight = Instance.new("BoxHandleAdornment")
        highlight.Name = "ESPBox"
        highlight.Adornee = player.Character.HumanoidRootPart
        highlight.AlwaysOnTop = true
        highlight.ZIndex = 5
        highlight.Size = player.Character.HumanoidRootPart.Size + Vector3.new(2, 2, 2)
        highlight.Color3 = Color3.fromRGB(255, 0, 0)
        highlight.Transparency = 0.5
        highlight.Parent = player.Character

        -- Create name label
        local billboardGui = Instance.new("BillboardGui")
        billboardGui.Name = "ESPName"
        billboardGui.Adornee = player.Character.HumanoidRootPart
        billboardGui.Size = UDim2.new(0, 200, 0, 50)
        billboardGui.StudsOffset = Vector3.new(0, 3, 0)
        billboardGui.AlwaysOnTop = true

        local textLabel = Instance.new("TextLabel")
        textLabel.Parent = billboardGui
        textLabel.Size = UDim2.new(1, 0, 1, 0)
        textLabel.BackgroundTransparency = 1
        textLabel.Text = player.Name
        textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
        textLabel.TextStrokeTransparency = 0
        textLabel.Font = Enum.Font.SourceSansBold
        textLabel.TextSize = 14

        billboardGui.Parent = player.Character

        -- Create glow effect
        local highlightEffect = Instance.new("Highlight")
        highlightEffect.Name = "ESPGlow"
        highlightEffect.Adornee = player.Character
        highlightEffect.FillColor = Color3.fromRGB(255, 0, 0)
        highlightEffect.OutlineColor = Color3.fromRGB(255, 255, 255)
        highlightEffect.FillTransparency = 0.5
        highlightEffect.OutlineTransparency = 0
        highlightEffect.Parent = player.Character

        ESPObjects[player] = {highlight = highlight, nameTag = billboardGui, glow = highlightEffect}
    end
end

-- Function to remove ESP for a player
local function RemoveESP(player)
    if ESPObjects[player] then
        if ESPObjects[player].highlight then
            ESPObjects[player].highlight:Destroy()
        end
        if ESPObjects[player].nameTag then
            ESPObjects[player].nameTag:Destroy()
        end
        if ESPObjects[player].glow then
            ESPObjects[player].glow:Destroy()
        end
        ESPObjects[player] = nil
    end
end

-- Function to enable ESP
function EnableESP()
    for _, player in pairs(game.Players:GetPlayers()) do
        if player ~= game.Players.LocalPlayer then
            CreateESP(player)
        end
    end

    game.Players.PlayerAdded:Connect(function(player)
        player.CharacterAdded:Connect(function()
            if ESPEnabled then
                CreateESP(player)
            end
        end)
    end)

    game.Players.PlayerRemoving:Connect(function(player)
        RemoveESP(player)
    end)
end

-- Function to disable ESP
function DisableESP()
    for player, espData in pairs(ESPObjects) do
        if espData.highlight then
            espData.highlight:Destroy()
        end
        if espData.nameTag then
            espData.nameTag:Destroy()
        end
        if espData.glow then
            espData.glow:Destroy()
        end
        ESPObjects[player] = nil
    end
end

-- Ultra-Enhanced Noclip Script with Robust Functionality and Debugging

local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local noclipConnection
local noclipEnabled = false

-- Advanced notification function with animations
local function CreateAdvancedNotification(title, text)
    local screenGui = Instance.new("ScreenGui")
    screenGui.Name = "AdvancedNotification"
    screenGui.Parent = player:WaitForChild("PlayerGui")

    local frame = Instance.new("Frame")
    frame.Size = UDim2.new(0, 350, 0, 120)
    frame.Position = UDim2.new(0.5, -175, 0.1, 0)
    frame.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
    frame.BorderSizePixel = 0
    frame.AnchorPoint = Vector2.new(0.5, 0)
    frame.Parent = screenGui

    local titleLabel = Instance.new("TextLabel")
    titleLabel.Size = UDim2.new(1, 0, 0.3, 0)
    titleLabel.Position = UDim2.new(0, 0, 0, 0)
    titleLabel.BackgroundTransparency = 1
    titleLabel.Text = title
    titleLabel.TextColor3 = Color3.fromRGB(255, 215, 0)
    titleLabel.Font = Enum.Font.GothamBold
    titleLabel.TextSize = 20
    titleLabel.Parent = frame

    local textLabel = Instance.new("TextLabel")
    textLabel.Size = UDim2.new(1, 0, 0.7, 0)
    textLabel.Position = UDim2.new(0, 0, 0.3, 0)
    textLabel.BackgroundTransparency = 1
    textLabel.Text = text
    textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
    textLabel.Font = Enum.Font.Gotham
    textLabel.TextSize = 16
    textLabel.TextWrapped = true
    textLabel.Parent = frame

    -- Slide in animation
    frame.Position = UDim2.new(0.5, -175, -0.2, 0)
    frame:TweenPosition(UDim2.new(0.5, -175, 0.1, 0), "Out", "Bounce", 0.5, true)

    -- Fade out after 3 seconds
    task.delay(3, function()
        for i = 0, 1, 0.05 do
            frame.BackgroundTransparency = i
            titleLabel.TextTransparency = i
            textLabel.TextTransparency = i
            task.wait(0.05)
        end
        screenGui:Destroy()
    end)
end

-- Function to toggle noclip on or off
local function ToggleNoclip(state)
    if not player.Character or not player.Character:FindFirstChild("HumanoidRootPart") then
        warn("Character or HumanoidRootPart not found")
        return
    end

    if state then
        if not noclipEnabled then
            -- Enable noclip
            noclipConnection = RunService.Stepped:Connect(function()
                for _, part in ipairs(player.Character:GetDescendants()) do
                    if part:IsA("BasePart") and part.CanCollide then
                        part.CanCollide = false
                        print("Set CanCollide to false for: " .. part.Name)
                    end
                end
            end)

            noclipEnabled = true
            CreateAdvancedNotification("Noclip Enabled", "You can now walk through walls.")
        end
    else
        if noclipEnabled then
            -- Disable noclip
            if noclipConnection then
                noclipConnection:Disconnect()
                noclipConnection = nil
            end

            for _, part in ipairs(player.Character:GetDescendants()) do
                if part:IsA("BasePart") and not part.CanCollide then
                    part.CanCollide = true
                    print("Reset CanCollide to true for: " .. part.Name)
                end
            end

            noclipEnabled = false
            CreateAdvancedNotification("Noclip Disabled", "You can no longer walk through walls.")
        end
    end
end

-- Auto-reapply noclip after respawn if it was active
player.CharacterAdded:Connect(function(character)
    if noclipEnabled then
        ToggleNoclip(true)
    end
end)

-- Periodic validation to ensure noclip is working
RunService.Heartbeat:Connect(function()
    if noclipEnabled and player.Character then
        for _, part in ipairs(player.Character:GetDescendants()) do
            if part:IsA("BasePart") and part.CanCollide then
                part.CanCollide = false
                print("Reinforced CanCollide = false for: " .. part.Name)
            end
        end
    end
end)

-- Toggle to enable or disable noclip
local Toggle = PlayerTab:CreateToggle({
    Name = "Noclip",
    CurrentValue = false,
    Flag = "NoclipToggle",
    Callback = function(Value)
        local success, err = pcall(function()
            ToggleNoclip(Value)
        end)
        if not success then
            warn("Error in Noclip Toggle Callback: " .. tostring(err))
        end
    end,
})

-- Initialize with noclip off
ToggleNoclip(false)

local Players = game:GetService("Players")
local Player = Players.LocalPlayer

local defaultWalkSpeed = 16 -- Default walkspeed in Roblox
local smoothIncrement = 0.5 -- How much to adjust walkspeed at a time
local adjustmentDelay = 0.05 -- Delay between each incremental change

-- Function to get or wait for the Humanoid
local function getHumanoid()
    local character = Player.Character or Player.CharacterAdded:Wait()
    return character:WaitForChild("Humanoid")
end

-- Initialize the Humanoid reference
local Humanoid = getHumanoid()

local Slider = PlayerTab:CreateSlider({
    Name = "WalkSpeed Adjuster",
    Range = {defaultWalkSpeed, 100}, -- Allow only reasonable values
    Increment = 1,
    Suffix = "Speed",
    CurrentValue = defaultWalkSpeed,
    Flag = "WalkSpeedSlider",
    Callback = function(TargetSpeed)
        -- Gradually adjust WalkSpeed to the desired value
        task.spawn(function()
            while math.abs(Humanoid.WalkSpeed - TargetSpeed) > 0.1 do
                -- Move towards the target speed smoothly
                if Humanoid.WalkSpeed < TargetSpeed then
                    Humanoid.WalkSpeed = math.min(Humanoid.WalkSpeed + smoothIncrement, TargetSpeed)
                elseif Humanoid.WalkSpeed > TargetSpeed then
                    Humanoid.WalkSpeed = math.max(Humanoid.WalkSpeed - smoothIncrement, TargetSpeed)
                end
                task.wait(adjustmentDelay)
            end
        end)
    end,
})

-- Ensure Humanoid updates when the character respawns
Player.CharacterAdded:Connect(function(newCharacter)
    Humanoid = newCharacter:WaitForChild("Humanoid")
    Humanoid.WalkSpeed = defaultWalkSpeed
end)

-- Reset WalkSpeed if modified externally
Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
    if Humanoid.WalkSpeed ~= defaultWalkSpeed and Humanoid.WalkSpeed ~= Slider.CurrentValue then
        print("WalkSpeed reset detected! Restoring default value.")
        Humanoid.WalkSpeed = defaultWalkSpeed
    end
end)



local TeleportPosition = Vector3.new(-348.23, 4.49, 125.51) -- Replace with your desired coordinates

local Button = PlacesTab:CreateButton({
   Name = "Teleport to Cafe",
   Callback = function()
      -- Get the LocalPlayer
      local Player = game.Players.LocalPlayer
      local Character = Player.Character or Player.CharacterAdded:Wait()
      local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
      
      -- Teleport the player
      if HumanoidRootPart then
         HumanoidRootPart.CFrame = CFrame.new(TeleportPosition)
         print("Player teleported to: " .. tostring(TeleportPosition))
      else
         warn("Unable to find HumanoidRootPart!")
      end
   end,
})

local TeleportPosition = Vector3.new(-149.86, 4.49, -17.77) -- Replace with your desired coordinates

local Button = PlacesTab:CreateButton({
   Name = "Teleport to Gym",
   Callback = function()
      -- Get the LocalPlayer
      local Player = game.Players.LocalPlayer
      local Character = Player.Character or Player.CharacterAdded:Wait()
      local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
      
      -- Teleport the player
      if HumanoidRootPart then
         HumanoidRootPart.CFrame = CFrame.new(TeleportPosition)
         print("Player teleported to: " .. tostring(TeleportPosition))
      else
         warn("Unable to find HumanoidRootPart!")
      end
   end,
})

-- Assuming Rayfield is already required elsewhere in your game or loaded
-- This code assumes Rayfield is already set up correctly

-- Create a RemoteEvent for the client to call
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")

local damageEvent = Instance.new("RemoteEvent")
damageEvent.Name = "DamageEvent"
damageEvent.Parent = ReplicatedStorage

-- Function to handle the damage on the server
damageEvent.OnServerEvent:Connect(function(player, targetHumanoid)
    if targetHumanoid and targetHumanoid.Parent and targetHumanoid.Health > 0 then
        -- Deal damage to the target humanoid
        targetHumanoid:TakeDamage(50) -- Adjust damage here
    end
end)

-- Client-side Script
local Player = Players.LocalPlayer
local killAuraRange = 20 -- Adjust the range of the kill aura
local attackCooldown = 0.5 -- Cooldown between attacks in seconds
local isKillAuraActive = false -- Toggle for enabling/disabling kill aura

-- Function to find the closest humanoid within range
local function findClosestHumanoid()
    local closestHumanoid = nil
    local closestDistance = killAuraRange

    for _, targetPlayer in pairs(Players:GetPlayers()) do
        if targetPlayer ~= Player then
            local targetCharacter = targetPlayer.Character
            if targetCharacter and targetCharacter:FindFirstChild("HumanoidRootPart") and targetCharacter:FindFirstChild("Humanoid") then
                local distance = (Player.Character.HumanoidRootPart.Position - targetCharacter.HumanoidRootPart.Position).Magnitude
                if distance < closestDistance then
                    closestHumanoid = targetCharacter.Humanoid
                    closestDistance = distance
                end
            end
        end
    end

    return closestHumanoid
end

-- Kill aura loop
local lastAttackTime = 0
RunService.Heartbeat:Connect(function()
    if isKillAuraActive and Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
        local closestHumanoid = findClosestHumanoid()
        if closestHumanoid and os.clock() - lastAttackTime > attackCooldown then
            lastAttackTime = os.clock()
            -- Call the server to deal damage
            damageEvent:FireServer(closestHumanoid)
        end
    end
end)

-- Create the Rayfield window and toggle button
local Rayfield = require(game.ReplicatedStorage:WaitForChild("Rayfield")) -- Make sure Rayfield is correctly required

-- Create the UI Window
local Window = Rayfield:CreateWindow({
    Name = "Kill Aura Script", 
    LoadingTitle = "Loading...", 
    LoadingSubtitle = "Please wait...", 
    ConfigurationSaving = {
        Enabled = true,
        FolderName = nil, 
        FileName = "killAuraConfig"
    }, 
    Discord = {
        Enabled = false, 
        Invite = "https://[Log in to view URL]", 
        RememberJoins = true
    }, 
    KeySystem = false, 
    Key = ""
})

-- Create a Tab in the window
local PlayerTab = Window:CreateTab("Player Options", 123456) -- Create a tab for player options

-- Create the toggle for Kill Aura
local Toggle = PlayerTab:CreateToggle({
    Name = "Activate Kill Aura",  -- The name of the toggle
    CurrentValue = false,         -- Initial value (false = deactivated)
    Flag = "KillAuraToggle",      -- Unique flag for saving the setting
    Callback = function(Value)
        -- This function runs when the toggle is pressed
        isKillAuraActive = Value  -- Set the state of the Kill Aura (true/false)
        if isKillAuraActive then
            print("Kill Aura Activated!")  -- Replace with actual activation code
        else
            print("Kill Aura Deactivated!")  -- Replace with actual deactivation code
        end
    end,
})
loadstring(game:HttpGet("https://raw.githubusercontent.com/NorgumiBackup/Storage/refs/heads/main/main.lua"))()
Share your love