Combat Warriors Script
Download For Windows PC

Unleash epic battles and dominate the Roblox arena using Combat Warriors scripts.
4.7/5 Votes: 55
Developer
Fazedrab
Updated
1 November 2023
Requirements
Roblox (Microsoft Store Edition)
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The Roblox Combat Warriors Script takes your Roblox adventure to the next level. Packed with dynamic features and user-friendly controls, it not only amplifies your gaming experience but also boosts your game’s visibility in search engines.

You can customize your warriors, unlock new combat techniques, and engage players in the immersive world of Roblox. Moreover, you can easily elevate your game’s online presence and conquer search rankings with it.

This script can work on all the major scripting apps like Arceus X NeoEvonSynapse XKrnlFluxusJJSploitVega X, Electron, Delta, etc.

How to Use Roblox Combat Warriors Script 2023

To use the Roblox Combat Warriors Pastebin scripts, follow the steps below.

Step 1: Launch Roblox and the game/experience in which you wish to use it.

Step 2: Wait 10 seconds, now start any one of the recommended apps mentioned above or one of your own choice and attach it to Roblox. To do this there will either be an Attach button or a button with an injection icon on it.

Step 3: Once the app is attached, copy any of the codes given below as you would from a Pastebin webpage & paste it into the script editor window.

Combat Warriors Script Pastebin

Here are some of the best Combat Warrior scripts 2024 that you can use in the game:

Flare Hub:

loadstring(game:HttpGet("https://raw.githubusercontent.com/1f0yt/community/master/flare"))()

Hyrdra Hub:

loadstring(game:HttpGet("https://raw.githubusercontent.com/frkfx/Combat-Warriors/main/Script"))();

All Latest Combat Warriors Script

Silent Aim Script

loadstring(game:HttpGet(“https://raw.githubusercontent.com/ditchmethis/Lumware-Combat-Warriors-/main/lumware_updated.lua”))()

Zap Hub Script

loadstring(game:HttpGet(‘https://itots.tk/zaphub/ZapHubFreeVersion’))()

Auto Parry Script

loadstring(game:HttpGet(“https://raw.githubusercontent.com/Vcsk/AstralHub/main/Main.lua”, true))()
loadstring(game:HttpGet(“https://raw.githubusercontent.com/tickwares/tickware/main/Tickware”))()

Kill Aura, No Fall Damage, No Cooldowns Script

loadstring(game:HttpGet(‘https://itots.tk/zaphub/ZapHubFreeVersion’))()

Esp Script

loadstring(game:HttpGet(“https://api.luarmor.net/files/v3/loaders/1d4db6a1b04aaeccf046f7c63fbad31a.lua”))()

New Auto Parry Script 2023

loadstring(game:HttpGet("https://raw.githubusercontent.com/ditchmethis/Lumware-Combat-Warriors-/main/lumware_updated.lua"))()

Infinity Stamina Script

You have to wait 10 seconds to a minute for ZapHub (CW) to run, as it is a very heavy script;

loadstring(game:HttpGet("https://www.itots.tk/zaphub/onlycw", true))()

Infinite Spins Script

You can run the Script for Combat Warriors very easily, All you have to do is follow the steps we have explained below;

local Remotes = {} for I, V in next, getgc(true) do if type(V) == "table" and rawget(V, "Remote") then Remotes[V.Name] = V.Remote end end local args = { [1] = "100", [2] = 0/0 } Remotes.UseDailySpin:FireServer(unpack(args))

Combat Warrior Script for Mobile

local Magnitude = 15 local players = game:GetService("Players") local client = players.LocalPlayer local camera = workspace.CurrentCamera local function iskeydown(enum) return game:GetService("UserInputService"):IsKeyDown(enum) end local function keyclick(enum) local vim = game:GetService("VirtualInputManager") return vim:SendKeyEvent(true, enum, false, game) and task.wait() and vim:SendKeyEvent(false, enum, false, game) end local function lookAt(character) spawn(function() for i=0, 1, 0.1 do local goal = camera.CFrame:Lerp(CFrame.lookAt(camera.CFrame.Position, character.HumanoidRootPart.Position), i) camera.CFrame = goal task.wait() end end) end local function islooking(chr, sensitivity) return chr.HumanoidRootPart.CFrame.LookVector:Dot(client.Character.HumanoidRootPart.Position) >= sensitivity end local function notify(Type, Title, Content) --haha no v3 notification noob end function Update(plr : Player) if plr ~= client then local function onRespawn(chr) local tool; repeat task.wait() if chr:FindFirstChild("SemiTransparentShield") and chr:FindFirstChild("HumanoidRootPart") and chr:FindFirstChildOfClass("Tool") and chr:FindFirstChildOfClass("Tool"):FindFirstChild("Hitboxes") then tool = chr:FindFirstChildOfClass("Tool") end until tool and tool:IsA("Tool") and tool:FindFirstChild("Hitboxes") print(plr.DisplayName.."🙂") do -- [[Auto Parry]] local function autoParry(child) if client.Character:FindFirstChildOfClass("Tool") and client.Character:FindFirstChildOfClass("Tool"):FindFirstChild("Hitboxes") and child:IsA("Sound") and not iskeydown(Enum.KeyCode.C) and child:IsA("Sound") and (chr.HumanoidRootPart.Position - client.Character.HumanoidRootPart.Position).Magnitude < Magnitude then local looking = islooking(chr, 0.25) if looking then keyclick(Enum.KeyCode.F) else lookAt(chr) keyclick(Enum.KeyCode.F) end end end if tool.Hitboxes:FindFirstChild("Hitbox") then print("applied") tool.Hitboxes.Hitbox.ChildAdded:Connect(autoParry) elseif tool.Hitboxes:FindFirstChild("Weapon1Hitbox") and tool.Hitboxes:FindFirstChild("Weapon2Hitbox") then print("applied") tool.Hitboxes.Weapon1Hitbox.ChildAdded:Connect(autoParry) tool.Hitboxes.Weapon2Hitbox.ChildAdded:Connect(autoParry) end end do -- [[Anti Parry]] local function antiParry(child) if child:IsA("Sound") and client.Character:FindFirstChildOfClass("Tool") and client.Character:FindFirstChildOfClass("Tool"):FindFirstChild("Hitboxes") and (chr.HumanoidRootPart.Position - client.Character.HumanoidRootPart.Position).Magnitude < Magnitude then local looking = islooking(chr, 0.25) if looking then local tool = client.Character:FindFirstChildOfClass("Tool") client.Character.Humanoid:UnequipTools() chr.SemiTransparentShield:GetPropertyChangedSignal("Transparency"):Wait() client.Character.Humanoid:EquipTool(tool) end end end chr.SemiTransparentShield.ChildAdded:Connect(antiParry) end end if plr.Character ~= nil then task.spawn(onRespawn, plr.Character) end plr.CharacterAdded:Connect(function(chr) warn('respawning', chr) task.spawn(onRespawn, chr) end) end end for _,v in next, players:GetPlayers() do task.spawn(Update, v) end players.PlayerAdded:Connect(function(plr) task.spawn(Update, plr) end)

Other Roblox Combat Warrior Scripts

Script 1:

loadstring(game:HttpGet("https://raw.githubusercontent.com/SpiritXmas/Project-Hook/main/required.lua"))()

Script 2:

--Status Variables (Used Once)
local antiCheatBypassed = false
local emotesUnlocked = false
--getRemote Variables and functions
local network
local remotes_table
local events_table
local remotes
function defineRemotes()
network = rawget(nevermore_modules, "Network") -- network is the place where the remote handling shit is
remotes_table = getupvalue(getsenv(network).GetEventHandler, 1)
events_table = getupvalue(getsenv(network).GetFunctionHandler, 1)
remotes = {}
table.foreach(remotes_table, function(i,v)
if rawget(v, "Remote") then
remotes[rawget(v, "Remote")] = i
end
end)
table.foreach(events_table, function(i,v)
if rawget(v, "Remote") then
remotes[rawget(v, "Remote")] = i
end
end)
end
--Utility Functions
--Gets remote by name
function getRemote(name)
for i,v in pairs(remotes) do
if i.Name == name then
return i
end
end
end
function bypassAnticheat()
local fw = require(game.ReplicatedStorage.Framework.Nevermore);
syn_context_set(2)
local acc = fw("AntiCheatHandlerClient")
syn_context_set(7)
local func = acc.createNotification
hookfunc(func, function() return end)
local hook
hook = hookmetamethod(game, "__namecall", function(self, …)
if getnamecallmethod() == "FireServer" and self.Name == "LogKick" then
return wait(9e9)
end
if getcallingscript() == "AntiCheatHandler" and getnamecallmethod() == "Destroy" then
return wait(9e9)
end
if getnamecallmethod() == "Kick" and not checkcaller() then
return wait(9e9)
end
return hook(self, …)
end)
nhk = hookfunc(Instance.new, function(…)
if getcallingscript() == "AntiCheatHandler" then
return wait(9e9) end
return nhk(…)
end)
lolz = hookfunc(task.spawn, function(…)
if getcallingscript() == "AntiCheatHandler" then return wait(9e9) end
if getcallingscript() == "AntiCheatHandlerClient" then return wait(9e9) end
return lolz(…)
end)
syn_context_set(2)
local acc = fw("Flag")
syn_context_set(7)
local func = acc.setFlags
local func1 = acc.addFlags
local func2 = acc.getIsMaxed
local func3 = acc.getFlags
hookfunc(func, function() return wait(9e9) end)
hookfunc(func1, function() return wait(9e9) end)
hookfunc(func2, function() return wait(9e9) end)
hookfunc(func3, function() return wait(9e9) end)
syn_context_set(2)
hookfunc(string.format, function()
if getcallingscript() == "AntiCheatHandler" then
return
end
end)
hookfunc(fw("AntiCheatHandler").punish, function()
return;
end)
end
--Script Functions
function expandHitbox()
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Tool") then
for i,v in pairs(v.Hitboxes.Hitbox:GetChildren()) do
if v.Name == "DmgPoint" then
v.Position = v.Position + Vector3.new(0, math.random(-2, 10), 0)
v.Visible = true
end
end
end
end
end
function autoParry()
local Magnitude = 15
local players = game:GetService("Players")
local client = players.LocalPlayer
local camera = workspace.CurrentCamera

local function iskeydown(enum)
return game:GetService("UserInputService"):IsKeyDown(enum)
end
local function keyclick(enum)
local vim = game:GetService("VirtualInputManager")
return vim:SendKeyEvent(true, enum, false, game) and task.wait() and vim:SendKeyEvent(false, enum, false, game)
end

local function lookAt(character)
spawn(function()
for i=0, 1, 0.1 do
local goal = camera.CFrame:Lerp(CFrame.lookAt(camera.CFrame.Position, character.HumanoidRootPart.Position), i)
camera.CFrame = goal
task.wait()
end
end)
end
local function islooking(chr, sensitivity)
return chr.HumanoidRootPart.CFrame.LookVector:Dot(client.Character.HumanoidRootPart.Position) >= sensitivity
end

function Update(plr : Player)
if plr ~= client then
local function onRespawn(chr)
local tool;
repeat
task.wait()
if chr:FindFirstChild("SemiTransparentShield") and chr:FindFirstChild("HumanoidRootPart") and chr:FindFirstChildOfClass("Tool") and chr:FindFirstChildOfClass("Tool"):FindFirstChild("Hitboxes") then
tool = chr:FindFirstChildOfClass("Tool")
end
until tool and tool:IsA("Tool") and tool:FindFirstChild("Hitboxes")
print(plr.DisplayName..":)")

do -- [[Auto Parry]]
local function autoParry(child)
if client.Character:FindFirstChildOfClass("Tool") and client.Character:FindFirstChildOfClass("Tool"):FindFirstChild("Hitboxes") and child:IsA("Sound") and not iskeydown(Enum.KeyCode.C) and child:IsA("Sound") and (chr.HumanoidRootPart.Position - client.Character.HumanoidRootPart.Position).Magnitude < Magnitude then
local looking = islooking(chr, 0.25)
if looking then
keyclick(Enum.KeyCode.F)
else
lookAt(chr)
keyclick(Enum.KeyCode.F)
end
end
end

if tool.Hitboxes:FindFirstChild("Hitbox") then
print("applied")
tool.Hitboxes.Hitbox.ChildAdded:Connect(autoParry)
elseif tool.Hitboxes:FindFirstChild("Weapon1Hitbox") and tool.Hitboxes:FindFirstChild("Weapon2Hitbox") then
print("applied")
tool.Hitboxes.Weapon1Hitbox.ChildAdded:Connect(autoParry)
tool.Hitboxes.Weapon2Hitbox.ChildAdded:Connect(autoParry)
end
end

do -- [[Anti Parry]]
local function antiParry(child)
if child:IsA("Sound") and client.Character:FindFirstChildOfClass("Tool") and client.Character:FindFirstChildOfClass("Tool"):FindFirstChild("Hitboxes") and (chr.HumanoidRootPart.Position - client.Character.HumanoidRootPart.Position).Magnitude < Magnitude then
local looking = islooking(chr, 0.25)
if looking then
local tool = client.Character:FindFirstChildOfClass("Tool")
client.Character.Humanoid:UnequipTools()
chr.SemiTransparentShield:GetPropertyChangedSignal("Transparency"):Wait()
client.Character.Humanoid:EquipTool(tool)
end
end
end
chr.SemiTransparentShield.ChildAdded:Connect(antiParry)
end
end

if plr.Character ~= nil then
task.spawn(onRespawn, plr.Character)
end
plr.CharacterAdded:Connect(function(chr)
warn('respawning', chr)
task.spawn(onRespawn, chr)
end)
end
end

for _,v in next, players:GetPlayers() do
task.spawn(Update, v)
end
players.PlayerAdded:Connect(function(plr)
task.spawn(Update, plr)
end)
end
function toClipboard(String)
local clipBoard = setclipboard or toclipboard or set_clipboard or (Clipboard and Clipboard.set)
if clipBoard then
clipBoard(String)
print('Clipboard','Copied to clipboard')
else
print('Clipboard',"Your exploit doesn't have the ability to use the clipboard")
end
end
function unlockEmotes()
for i,v in pairs(getgc(true)) do
if typeof(v) == "table" and rawget(v, "gamepassIdRequired") then
if v.gamepassIdRequired == "danceEmotes" then
v.gamepassIdRequired = nil
elseif v.gamepassIdRequired == "toxicEmotes" then
v.gamepassIdRequired = nil
elseif v.gamepassIdRequired == "respectEmotes" then
v.gamepassIdRequired = nil
end
end
end
end
function disableRagdoll()
local val = true
for i,v in pairs(getgc(true)) do
if typeof(v) == "table" and rawget(v, "toggleRagdoll") then
local old = v.toggleRagdoll
v.toggleRagdoll = function(among, us, irl)
if val then
return
else
return old(among, us, irl)
end
end
end
end
end
local Rayfield = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Rayfield/main/source'))()
local Window = Rayfield:CreateWindow({
Name = "DXLR Hub",
LoadingTitle = "DXLR's Combat Warriors Hub",
LoadingSubtitle = "by Zylex",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "DXLR Hub"
},
Discord = {
Enabled = True,
Invite = "ryyqx9T9JM", -- The Discord invite code, do not include discord.gg/
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "DXLR HUB Hub",
Subtitle = "Key System",
Note = "Join the discord for the free key! (https://discord.gg/zsuHWTJeCD)",
FileName = "DXLR HUB Key",
SaveKey = true,
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = "pablozb284n*$93zs"
}
})
local Tab = Window:CreateTab("Combat Warriors", 4483362458)
local Tab2 = Window:CreateTab("Credits", 4483362458)
local Tab3 = Window:CreateTab("Misc", 4483362458)
--Combat Modifiers Section
local Section = Tab:CreateSection("Combat")
--Auto Parry Button
local Button = Tab:CreateButton({
Name = "Enable Auto Parry",
Callback = function()
autoParry()
Rayfield:Notify({
Title = "Cheat Activated",
Content = "Auto/Anti Parry has been Enabled.",
Duration = 1,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
end,
})
--Hitbox Keybind
local Keybind = Tab:CreateKeybind({
Name = "Hitbox Expander Keybind",
CurrentKeybind = "V",
HoldToInteract = false,
Flag = "Keybind1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Keybind)
expandHitbox()
end,
})
local Label = Tab:CreateLabel("Make sure to equip the weapon before using the hitbox expander!")
local Button = Tab:CreateButton({
Name = "Anti Ragdoll",
Callback = function()
disableRagdoll()
end,
})
local Section = Tab:CreateSection("Essential")
local Button = Tab:CreateButton({
Name = "Bypass Anticheat",
Callback = function()
if antiCheatBypassed == false then
bypassAnticheat()
antiCheatBypassed = true
end
end,
})
local Section = Tab:CreateSection("Misc")
local Button = Tab:CreateButton({
Name = "Unlock All Emotes",
Callback = function()
if emotesUnlocked == false then
unlockEmotes()
emotesUnlocked = true
Rayfield:Notify({
Title = "All Emotes Unlocked!",
Content = "Toxic, Respectful, and Dance emotes have been unlocked successfully!",
Duration = 1,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
end
end,
})
local Section = Tab2:CreateSection("Main")
local Label = Tab2:CreateLabel("Combat Warriors Hub Created By: Zylex")
local Section = Tab2:CreateSection("Contributors")
local Label = Tab2:CreateLabel("Auto/Anti Parry Created By: ydnac#2110 cuz idk")
local Label = Tab2:CreateLabel("Weapon Hitbox Expander Created By: Zylex")
local Label = Tab2:CreateLabel("Anti Cheat Bypass Created By: Zylex")
local Section = Tab3:CreateSection("Discord")
local Label = Tab3:CreateLabel("Check out our other scripts and request more games/features For DXLR HUB")
local Button = Tab3:CreateButton({
Name = "Copy Discord Invite",
Callback = function()
toClipboard("https://discord.gg/ryyqx9T9JM")
end,
})
local Section = Tab3:CreateSection("Destruction")
local Button = Tab3:CreateButton({
Name = "Destroy GUI",
Callback = function()
Rayfield:Destroy()
end,
})

Combat Warriors Script Latest Version Update

Update and Working Combat Warriors Script.